This application's aim is to give the user an idea - not telling the user what to do. The results should be interpreted by the user and used accordingly. Dota 2's dynamic and chaotic environment prohibits giving the exact result of a fight but you can still get very accurate results by using The Analyzer.
This application considers hero stats gained by level and everything about item passives at the moment. Our aim is to add hero passives in the future and then item and hero active skills afterwards.
Feel free to contact us if you have any questions, comments, ideas etc...
Dota is much more complicated than this.This does not even consider the skills yet :) i cant think late game pa without crit