About Sensor Recorder UE4
This app records Tilt, Rotation Rate, Gravity and Acceleration.
Data is saved at 30fps into Arrays then saved as a GameObject in your device.
You can copy the resulting GameObject into your PC and use it to simulate sensor data in your desktop for testing your games, this lets you save time and its easier than having to take your device and move it around on each test.
You can implement the Gameobject reading on your own or buy my blueprint "Viewer 360" available on the unreal engine Marketplace.
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