DVR for Android
It can be a bit confusing trying to edit the text in the config file... But I managed to make the status bar show a bit more. Is there a way to make the screen fixed so we don't have to look around or look down to see the status bar? The quality is great. Also, it'd be great if you could port Chocolate Doom or GZDoom. I'd like to run the pk3 mod of Brutal Doom in VR. Thanks for the cool app! I'm lookin' forward to future updates! This app should totally be more like Quake VR. That app is really great
I like love this app, it really brings my favourite game to life! One thing, is there anyway you could make it so you can look around with your head and not the sticks? Thanks!
I love this game! The only thing i dont like is that it not save my settings. Every time I start the game i have to change the settings to my settings. Is this a bug? Even when i change the DVR.cfg manualy it did nothing. QVR works good! I love that to.
I have no control via of head set or gamepad. Hoping update will help. Update did'nt help. Please help.I am using a samsung s5 and a eleglant wireless bluetooth gamepad..
Like many other VR things, camera is rotated 90deg ccw, causing menus to act weird. Otherwise awesome
Got it to work, thanks for your reply, the gamepad i was using was junk, i bought a t3, and works perfect now, great game for you doom lovers.
Works well, using a ps3 controller and sixaxis app. Stereoscopic 3D DOOM is awesome
Same as pascal, except even if I delete and uninstall everything it keeps the config to something I don't want by default...
Does not work with ps4 controller but works perfectly with mad catz ctrl. A dream come true !!!
Good port, but pause function acts strangely. When you press it, the screen goes black and you have to turn around until you find where the pause menu has appeared. Lots of fun and developer quickly fixed the upside-down glitch I mentioned in a previous review.
I'm very excited to give this a whirl, and it looks fantastic, but my game pad doesn't seem to work correctly or let me set it up. When I booted the game it just spun in circles regardless of where I turned my head or what button I press so I couldn't give it a proper experience.
Great game, everything works good. 1. Is there any way to disable emulation of vertical rotation? 2. How can I increase horizontal rotation sensitivity for gamepad? (in-game sliders don't do anything)
I would like to have the source code please, so I can tweak it. You will probably benefit from it anyway.
Super game brought to life in vr. Hope to see more like this. Check out QVR too as that is even better!
Great title
One of my all time favorite games, now in VR! This will download the Freedoom WADs which are new to me! You can also turn on OpenGL rendering, which makes it look so much better. Like QVR, I hope it gets a forum or bulletin board so users can share what mods work with this and how they got them working. Overall, great fun!
I absolutely loved QVR. I blundered in not knowing how to set it up properly though and wonder if maybe that is also the case here. This game does not take up the full available fov for me but instead appears in a constrained square shaped screen floating before me. This is hugely inferior to how QVR displays. I searched the menu but could find no options for changing it. I hope I'm just overlooking the option because if this is really just how it displays, I can't accept it.
Ok so next update, idk if you've ever plated brutal doom( fan made mod), but its a pk3 file not a .wad, hopefully you can figure out how to tweak that support in it,and that mod should allow up and down looking through the vr headset, great job though man keep it up, also other .wad files won't play on the game and there doom mods as well, please look into
Love this, can't believe it works so well. Great job.
Crash on launch just like QVR, S4 running android 5.0.1
Excellent port. Was great being immersed into the world of Doom again. Worked flawlessly.
It works pretty well, but I was wondering if Hacx support would be possible in the future? If it isn't already supported via mod loading
by C####:
Not sure if I am missing something, but I can't seem to find a way to bind a key to just cycle through the weapons. There is just one to switch to "best" weapon, but "best" really depends on the situation you're in. Also, my gamepad binds different buttons just fine on other games/software, but with this there are multiple buttons assigned to the same key, so for example, the RB, RT, B, and left joystick button all map to "Mouse 1." Not sure if that's the controller or the app. No biggie since there aren't many controls. Other than those things, everything works great!