Caos Trigger: Golem (Demo)

Caos Trigger: Golem (Demo) Free Game

Rated 3.74/5 (141) —  Free Android application by DustyCatMedia

About Caos Trigger: Golem (Demo)

Caos Trigger: Golem is now live on Kickstarter:
https://www.kickstarter.com/projects/388262625/caos-trigger-golem

Caos Trigger: Golem is a 2d, retro-style metroidvania game for multiple platforms; including PC, Android, iOS and Ouya (with more platforms coming soon!). It also serves as a tribute to TRUE and original metroidvania games (ie the PSX, GBA, and NDS Castlevania series) as it does not stray too far away from their simple but challenging gameplay and visuals combining traditional / pixel art with a slightly modern look (the likes of 2d games ranging from the SNES and the original PSX).

Players take control of the main protagonist, Anaise in classic, metroidvania style fashion. Anaise can run, crouch, jump, and slash her way through 2d, sidescrolling areas encountering various enemies and obstacles. The game’s main feature is the creation and summoning of magical beings called “golems”. In order to summon a golem, the player must acquire “Golem Scrolls”, which in turn has information on what ingredients/materials are required to summon a specific golem. They make use of the player’s Magic Points in performing their special attacks. They also grant the player / Anaise a special weapon and other various abilities.

Support us on Kickstarter to get awesome rewards!
https://www.kickstarter.com/projects/388262625/caos-trigger-golem

How to Download / Install

Download and install Caos Trigger: Golem (Demo) version 1.0.4 on your Android device!
Downloaded 5,000+ times, content rating: Not rated
Android package: com.dustycatmedia.caostriggergolem, download Caos Trigger: Golem (Demo).apk

All Application Badges

Free
downl.
Android
2.3+
n/a
Not
rated
Android game

Game History & Updates

More downloads  Caos Trigger: Golem (Demo) reached 5 000 - 10 000 downloads
More downloads  Caos Trigger: Golem (Demo) reached 1 000 - 5 000 downloads

What are users saying about Caos Trigger: Golem (Demo)

K70%
by K####:

High potential. Controls are bit shoddy right now. I recommend studying the jump velocity, and speed of the castlevania games as the controls allow you hold the jump button to choose the apex of your jump. This would be a great addition the 3ds or steam. Nice job so far.

S70%
by S####:

The game itself is nice. It really does have that old castlevania feel to it. The controls are really shoddy though. The crappy-ness of how you control your character really ruins the gameplay. I think the problem is that the buttons are too small, especially the virtual d-pad. Perhaps make them adjustable from the options menu. Other than that, the game is pretty good.

K70%
by K####:

the controls just aren't responsive enough. it is almost impossible to jump and attack, a staple move for this type of game.

K70%
by K####:

Controls are impossible, they need a complete renew. But the game itself is possibly the best metroidvania game at the play store, if not one of the best of the genre out of the very Castlevania series. Really sad it never got enough to be finished.

K70%
by K####:

I really hope that gamepad support is implemented in the final version. I can see why people have had issues with controls, but I mapped the onscreen controls to buttons on my Nvidia Shield, and the control was nice in this game. As for the crest of this demo, I really appreciated the homage this game pays to Castlevania Symphony of the Night, and graphics are very good, .

I70%
by I####:

How the heck do you do this bs???

K70%
by K####:

Good game but i know how to do it.

K70%
by K####:

The movement arrows need to be bigger. I took so much damage because my thumb hit a millimeter to the left. Also, the attack animation has a moment or two after it that doesn't let you attack or move. I can't play it fully due to this fact.

J70%
by J####:

Controls are awkard. Been a while and no updates. Deleted. Shame.

K70%
by K####:

You'd think "retro game studio" would know how to make a pixel art game that doesn't look like crap, the resizing on this is terrible. Amateur animation and gameplay. Don't bother.

T70%
by T####:

How the heck do you do this bs???

K70%
by K####:

I hope there will be more updates.

A70%
by A####:

Can you please make the touch screen controls a little bigger

M70%
by M####:

A lot like castlevania but the controls suck.

M70%
by M####:

You'd think "retro game studio" would know how to make a pixel art game that doesn't look like crap, the resizing on this is terrible. Amateur animation and gameplay. Don't bother.

M70%
by M####:

This game have potential! But the let down is that the controler (the d pad) is kinda hard, and it's so difficult. I have to agree on some people here. Can't wait till the full version is release.

I70%
by I####:

Please put out the full version already :)

S70%
by S####:

100Stars

U70%
by U####:

This game is not like castlevania because this game hv bad controller 100% bad and to slow and is hard and to level up is stupid my real review 1 out 10

U70%
by U####:

Cool retro graphics, classic Castlevania style game play. On-screen controls are a complete disaster. Character will stop moving suddenly for no reason, attack and jump button do not register every tap, incredibly frustrating. Hope the final version has a fix for this.

U70%
by U####:

As others have pointed out, for being a demo, the game is far too difficult which is largely due to the controls which feel more on par with an emulator and not a game optimized for portables. Still, the visuals are a real nostalgia trip and their is potential for a real 5 star title.

U70%
by U####:

The game is an amazing castlevania style game i actually liked this but i just couldn't get very far cause i can't stand touch screen controls....if this comes to console I'd definitely be buying it though. Touch screen controls is why i gave it four stars though sorry

U70%
by U####:

Can you please make the touch screen controls a little bigger

Z70%
by Z####:

This game brings me back....to the very last level of castlevania games!!!..this shouldn't happen on the first level of a demo and I'm well experienced in metriodvania style games. Balance it out and lower the damage of these things so normal players can survive long enough to get to the kickstarter page! Lol. Suggestion: to meet your goal this time, make several more areas and bosses by April and charge $1 after the first boss to play the rest. You should make enough to do a full game easily worth $5+

I70%
by I####:

Not bad at all. Feels very close old skool Castlevania:sotn. Which, imo is a GREAT thing. Lookin forward to see how it shapes up-

N70%
by N####:

Either im right,or i havent seen an existing android game which VERY closely resembles an actual Castlevania game. 60fps,smooth animations,and engaging metroidvania gameplay..goodluck with your campaign!


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Rating Distribution

RATING
3.75
141 users

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