Great game! 8bit style game feels kinda nostalgic. It feels like I'm playing MGS on my SNES.
Metal gears soldiers is the best and super faster game aplication. I like it and use . having fun with it.
Great game! Keep it up developer!
Very nice looking game, kinda hard first times but once you keep playin it becomes more enjoyable. Nice game to pass the time with, good job✌️
The game and art is amazing, but has just too many ads and spelling mistakes. Needs an extra bit of polishing
The game concept is great, but it could use a bit of polishing. A couple of fixed typos in the intro would do wonders for engagement. I love the style, the menus and background graphics are pleasing to the eye and easy to navigate. The BGM and sound effects are enlightening and give it that Metal Gear feel (Ghost Babel anyone?). The game itself is very visually pleasing. Love it, you're doing a great job, and keep at it. Game design and development is a big ordeal, and just getting it up on the play store can be exhausting. Kudos to you. The game starts off a bit difficult and unfamiliar to those who may not have played the games the mechanics were inspired by. It took me three times to figure out how to overcome the first enemy, and even when I found my patience to do so, I found myself dying more often than I would like. This made me want to keep playing of course, but waiting through a 30 second ad every two tries was a bit of a turn off. I know how Unity loves to push their monetorized ad system on every Unity developer out there (does it really need to be in every asset? Really?), and even though it's purpose is to be profitable, you won't be making any profits if ads take up the players experience and they no longer play it. Because of the games starting off difficulty - perhaps it would be ideal to reward ads with checkpoints. Example: If I die in a certain area, and am willing to engage in a 30 second ad - I could be rewarded with being revived at the death point, instead of having to start the level back at the beginning. An ad for a Ration! Perhaps even an increased Health Bar, or lessen the difficulty of the first stage. A player really loves that rewarding feeling. If you can "give" them that feeling of accomplishment by passing the first level easily - they will undoubtedly be willing to continue forth in the game, and even pay for future installments for it too! Overall - I think this is an excellent concept here and it's very well done. Keep at it, and watch out for Konami breathing down your necks. I'm looking forward to a polished installment.
The game is too hard and too many video ads
Нет , просто нет