I have a bug which stops the money per second not calculate correctly and that seems to reduce money from watching ads, which really speeds up the game at the start. Other than that bug, Iove the game and the graphics. Would be great to be able to move machines after you've built them. Maybe reduce the cost to expand your build area so you can start using some of the other machines without worrying about space efficiency.
This game is great this is the best production game ever But if you add these it will be more better: 1. Make a chat with anyone around the world cuz it will be good. 2. Make missions like make tablet or fully upgrade the starter and give rewards for doing that 3. Aaaaaaaaaand make it little harder 4. Make that you can move things 5. Make more things to craft or things like chocolate maker or maybe pillow maker I mean make more money makers. Please reply.
I've never been this excited to play and install a game. My expectations tho, it was met and so i'll rate this 5 stars! The game is so good! A addtion would be a copy and paste a certain assembly line then to paste it somewhere but it would still cost the same money if you were to create the actual assembly. Another is the move feature, being able to move certain stuff in the actual assembly. That's pretty much about it, I really love this game, and I would love to get in touch with the devs!
It's a really good concept but you can hammer through it pretty quick. I got everything unlocked after about a day and now I have a machine cranking out a computer every second and a tablet, engine and a few other odds and ends every few seconds. It would be cool if you added some stuff to make it a but more challenging to work with. Like having resource spots scattered about instead of starters, to limit the amount, type, and location where each resource is made, forcing you to work with what is available and where it is made instead of just having anything anywhere.
Great game. Needs more machines for moving and manipulating raw material around. Check out the game Factorio to see what I mean. It has more arms, conveyor belts that allow more specific routes for certain products. It would be awesome to have an arm that only picks up specific material. Also could there be a way to stop the product from running off the end of the rollers. Instead have it back up so you could create a back log of material on the rollers
I mean yeah it's no Factorio,it's not very complex and there isn't enough to do right now. But I would say that these things plus the minor Bugs like the screen just jumping around from time to time can be all fixed. So I think that in the next few months this game could really become one of the few games on the Playstore that make fun and are playable without spending thousands of dollars. So pls keep up the great work, because this game has great potential.
Controls were not the best, at times. This may be the Engineer in me, but i found this game too easy. Within 24 hours of having the game, i had maxed out all upgrades, and found the one of the best factory set ups for the most profitable product and had enough money to reproduce this factory multible times. Without any kind of suppy and demand function there is no point in building different products other than the most profitable one.
Couple of thoughts. 1. I think you should limit total units instead starters. This give me more incentive to optimize my production. At the start I just build as many starters as I can and wait as I save up money. 2. I think it needs to be more engaging early game. Like I said above build max starters and wait till you have 20k so you can buy and build a cutter. It's just a bit slow. 3. Missions/orders to fill. Not necessary but maybe interesting as a goal. Keep you watching. 4. Moveable units.
Great concept just not sure of the execution. Also buggy, screen randomly jumps around and selects different areas on touch. Would love to see a little more detail and even more controls and machines. One suggestion would be able to move surplus from Crafters if over a scalable threshold. I have tons of other ideas but not sure if this is what developer intended or just wanted a simple stripped down game. Very fun but very easy to produce tons of money and real reward scale for achievements. Would be cool to have even more upgrades or investments maybe?
Very addictive! The upgrades don't take long to unlock, but figuring out the many ways to employ them is a fun puzzle. The game itself does not set many challenges, but allows you to challenge yourself in interesting and creative ways. It could use some small improvements: such as more micro control over timing and separation of parts on the line. The developer has indicated planned updates so I'm curious for the future!
The game itself is quite enjoyable and easy to understand, the controls are a little buggy tho. The main problem is that the 1:1 ratio of all the machines makes the game quite easy to master. Also the amount of money that you make while you are offline (and the possibility to double it) makes you finish the game quite rapidly. Maybe you should earn no money whatsoever while you are offline and get the opportunity to win a small percentage by watching an ad. Really great game nonetheless. Lookinh forward to get an update and keep playing.
I gave it 4 stars because, there is a limit for the starter and why the starter only give materials? There should at least 15 more! And at least 35 different upgraders and new conveyers and you should add some BACKGROUND MUSIC, thats my suggestion. Graphics are good, just lack of things and music but STILL its a pretty good game!! GOOD JOB OLYMPUS!!! <3. by the way, i forgot to say pls add my suggestions and ill be waiting for that! Thx for making a good game! <3
Tv takes 3 seconds... computer 3 seconds... wire 3 seconds... so it makes 1 assembly line efficient but i want to use other tools... no point! Make a tv take longer to build and a computer so i can use the same supply lines but have to move supplies between lines! Other wise supplies are 1:1 for the craft no use for any tools besides what's needed to craft and basic rollers. Might as well remove robotic arm, left right supply filters and timed belt. Also supply storage or transportation between lines
Great game keep up the good work! I've found the controls to be a little buggy not sure if it's my phone or the game though. Content is lacking at the moment but theres enough to make some pretty intricate assembly lines. Pause and play would be a good feature and maybe the ability to buy more than one square of new floor space at a time, All in all 10/10
Great concept, and pretty fun gameplay. It's a little buggy and not super intuitive, but after a few minutes you'll figure it out. Biggest downside is definitely that after a day of gameplay you can unlock everything and then there's not much incentive to continue. With more advanced items to make and a larger starter limit i could see this being a great game
Good little game. Touch controls too sensitive, screen moving while in machinery menu. 'Starter' should have no maximum amount, this takes away a lot of fun and creativity (especially when everything is unlocked). To maximise profit I need only 1/4 of each map, wish I could build more on it.
I like the basic concept of the game which is why I downloaded it. However it's been on my phone for maybe 15 hours and I've unlocked everything there is to unlock, and that's including a full night's sleep. Needs more complexity and variance in build times and profit margin. And stop letting me double my earnings just by watching a 20 second ad. I understand that it's an easy way to get people to watch ads on your app but it made me, and I'm sure others, uninstall it. Hope the app progresses and gets better!
Not sure why my old review seems to have disappeared. Anyway I am changing it to three stars anyway. Not a whole lot of repeatability. Beat the game in a single sitting. Well as much as you can beat it. Had two tablet lines running at once for the most profit. Realized everything had been unlocked already and there wasn't anything else to do. Fun game just needs more substance. Good for a single run.
Too easy. I though there would be more content. It is a good game but I also have played factorio. While I was not looking for a game as big as factorio I did expect to actually need a second factory. The game is good but perhaps weight the cost of some of the endgame blueprints or cost of production. I have the computer and four factories on day 3 with maybe 20min total game time and no advanced assembly lines :(
Great game well done adds a bit of fun .. however it's very short quite easy to build higher tier products. As the computer once set up it doesn't take long to unlock all the features. I would suggest having more components in higher tier products. Lots of fun though! Little ads and very playable would recommend getting this game!
The game is very nice! I enjoy it so much, never found any game like this before. But the touch control is buggy, I found myself to teleport to another corner of the factory when I tap sometimes. And there should be a "move" feature, instead of having to sell and rebuy everything, which is not really realistic. Other than that I love this game <3
This game is already great and has a lot of potential to be even better. The only thing I would change is the robot arms. Currently they serve the same function as the rollers as far as I can tell. If the arms had one block further reach, it would allow production lines to criss-cross without getting mixed up and give the arms a unique purpose. Keep up the good work! Can't wait to see what future updates hold!
Has potential. Doesn't make sense to have a limited amount of starters, and an unlimited amount of sellers. It takes all of your starters to make a computer. Once you have the line optimized, there is nothing left to do. Why have all that space to unlock, if you're never going to be able to utilize it? Computer is the most profitable. Got that down and it's game over.
Its a great game so far, and has a lot of possibilities. Ive gotten far; built some big factories, and am making plenty of money, however I've noticed a bug that is affecting the efficiency. If you have two or more of the same item stacked on each other on a conveyer belt, when entered into an object, in my case a wire maker, it only counts as one. So it affects the overall performance of a compact and efficient farm that would rely on stacking as such. But other than that its superb!
I think this is a great start to a new type of game that could change how we feel about 8 bit games, this is very fun and makes you think. One thing i didnt like was the controls but hopefully you can fix that (Of course) But other than that, Great Job guys!
Love this game. Would give 5 starts but nothing is perfect. Maybe add a pause button so people can change there assembly line without wasting resources. Also adding more machines and resources with recipes would be great. It's a really fun game that I would recommend to most if not all players.
Hey mayn, I love the game! Its great! Easy to learn and fun to improve! But I feel like it needs more play time. Ive only been playing half a day and im making computers. And making 2k. Also i was crafting and selling diamonds the second i started.. Please change the prices of materials. Diamonds are expensive. Also change spawning/crafting times for the certain item 3 seconds to crafts a wire and 3 to craft a computer isnt right lol. Anyways lobe the game but a tad easy i love tycoon games where you can loose money. Not become a billionaire without trying. I lobe being in debt xD
Cool idea that could use some better execution. Controls are unresponsive and things are buggy (screen pans randomly). The balance of the blueprints is off too, I had everything fully unlocked after just three Assembly lines, and there is no need for half of the utility blocks or 80% of the room upgrades.
I definitely enjoy tinkering with this game. It's a nice little brain puzzle. The idea is great, and the graphics are pretty good, but the controls need a bit more work. As others have mentioned, a selector/grouper tool would be nice. I would also make a suggestion to allow zoom. I had a bit of trouble keeping an eye on things with the limited view range. A "Stop All" button would be nice for when you're renovating a line so resources are not constantly burned while you try and tap through the menus to shut things off. All in all I really enjoy it, and I'll keep tinkering with it as time goes by.
I would suggest some changes to the robot arm: 1. Make a extra type that reaches one block further 2. Make it so you can make it pick up one specific item. Also for those that want a challenge I found it fun to pick one ore more technologies and try to make them with as few starters as possible taking up as little space as possible. For example I did the fridge and airconditioner with 6 starters and using up 38 spaces. I used two aluminium starters witch is refunded so if anyone can do it with 5 try to best me.
Great game ,one of the only of it's genre which i found addictive. I want to help you so: 1. Things that get in crafter when they are not needed, never get out. You should do that clicking on item icon get it out or delete it. 2. The algorithm for closed game is just : get avg money/s and multiply by (enter date - last exit date) (in seconds) . The quantities in crafter /drawer etc. don't even decrease. 3. When the X button from crafter/drawer/starter etc. dialog overlap another structure, the dialog closes and then it opens again.
I really like the concept, and with a little refinement and balancing, I'll definitely rate five stars. Right now, the improvements I'd like to see are: Redone recipes, rebalanced prices, different machine artwork(it is difficult to see what a machine does without using the build menu as a reference sheet), and more recipes. But this is a ffantastic start, and I will definitely rerate after some updates!
I had the game for less than 24 hours and I feel like I already "won". I didn't play all day either. I came up with a system quickly and I already have 3 places and they are all creating the highest profit, which is the computer at 11k and at a proficient level and I've bought all the upgrades. So I guess now I just play around? I'm looking forward to an upgrade! And it's buggy when clicking things!! But I enjoyed the game!
Fun, easy to learn; but very easy to master. Sadly, I have got the optimal build on lockdown which sells 2 computers per second per factory in as little space as possible while staying over stocked on all crafters within less than a day. I'd be happy if you'd add more complex recipes like the computer which takes two other craftables which take another craftable to create. And the X button on some menus is broken.
great concept, like having mini factorio on phone. lots of fun and thinking for best optimized solutions. BUT too short... in 2 days i unlocked all there is all upgrades and recipes... now what? there is enough starters to fund computer and radio to have each made 1 per second... other than that no idea what to do now... also whats the point of having so much room if only fraction will be covered due to low ammount of starters... please add more recipes or content. if you manage you design with lean in mind all gets packed in 1 screen no need to pan around... all in all great game, would happily support if there was an in game shop but there is none...
currently im playing this. its fun in a way. the gameplay is quite simple but it took me a couple times resetting this game to make me understands all of the function at times so i could start again and be better at playing it(im pretty sure im not alone here). but overall, its an okay game, i will recommend this but only to several people who could understands the gameplay easily. i think the graphic could be better. its just...too dull...it makes me bored at some point by just looking at the screen while waiting for those cash rolled in~
I liked the concept and mechanics of the game. The only downside is a complete lack of content etc. Within 24 hours of having the game (the game progresses even when offline) I had bought every upgrade and blueprint possible with multiple millions sitting around. And that was with a single assembly line. Add more content and I'll give it 5 stars.
This is a unique game. It makes you think of how to manage your assembly line and make compact and efficient moneymakers. Has a few problems though. It needs a move button so you can just move your machines and not destroy them and remake them. It also needs a "Increases Starter limit to _" upgrade and a "Increases ______ speed to _"
Good game overall, a little short as if you set up a good line you can unlock everything in a day or so. The movement feature would helpful too. I know the creator has commented that these are coming, so for now I'll leave it on my phone. Only other feature I can think of is a reset function. So when the new updates come I can start fresh. Otherwise worth a download and play.
The controls can at times make the game unplayable, between making the screen jump around and tapping through the close button and occasionally having the screen move when scrolling in a menu. It was fun optimizing the profits, but I think with 1 computer and 1 radio per second in each line, it's as good as it can get. Hope there'll be more content, with that and controls improved the rating would improve.