About Werewolf - The Koro's House 2
The Koro's House 2 is an inference battle game that arranged rules based on a long-term werewolf game.
If you have seen a human wolf, actively stab it.
【Select all posts】
· All positions are available.
· All parts related to reasoning are developed on a policy of free.
【Long-Term Wolf Base】
· There are no victims on the first day.
· It is split into the day and night phases and the action is set while talking in the day phase, and it is executed in the night phase.
【No vote! 】
· There is no execution by majority vote.
· Players can set actions for that at any time. (Execution is done in the night phase.)
【No power play! 】
· If a werewolf becomes alone, it will lose unless the attack is made successful.
· The annihilation of hostile forces is a death-match of victory conditions.
【Room allocation system! 】
· When the game starts to progress, all the players are allocated rooms.
· Neighboring rooms are soliloquy or clues are crowded.
【Footsteps are clues】
· The action to death the opponent leaves footsteps in the target and performer's room.
· How to deafen footsteps, new bargaining is necessary.
· There is a prison in the property, and you can throw someone by voting.
· The imprisoned player will not be killed.
【Human wolf is super strong】
· A human wolf can not be defeated unless it is two persons (except for some actions)
· A single wolf can send more than one person under the tomb overnight.
【To those who want to wait (Ghost participation)】
· You can join in a state that you are dead from the beginning without participating in the game.
· It is the only NPC of the game. The appearance is a wolf.
· Let's follow his instructions first.
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