The alignment for note 8… the left and right of the puzzle l a bit hard to touch because it is on the curve edge. Loving the game. So far.
Too many wolves, not very interesting game play
Screen is cut off on the sides, Galaxy S8
The food and water mechanic in this game is a level of stupid never before seen in gaming.
Ok game but very often the game doesn't respond when i want to make a move.
All seems nice, but when we didnt play the game for 10hours aka sleeping, the stats hunger and thirst too low is it? but overall is nice. Keep up the good work
Fun but I find t he wolves to be overwhelming at times. Wish it was a bit longer with more to do.
I love this kind of puzzle games, I love survival themed story-based games. So I definitely loved this one. I hope the next update won't make us wait a lot. I am hoping to see more. Keep up the good work.
great game, quick playthough took maybe 30mins. but I had fun doing it. can't wait for the next chap. keep up the great work.. what other games have you guys made?
Unless you play every hour your character will starve and dehydrate. Not balanced at all.
I suggest u to give more control to players, to focus a bit more on survival, upgrades to backpack not just places to get resources, make minigame change a bit when maps go higher, put a bit more story after checkpoints like mountain, i aldo suggest to put a other survivors after every check point and also make the place an big undiscovered island so it give more meaning to survival. I wish u all the best pls send me mail when new update is done i want to check bcs is interesting.
I love the style of this game as well as the premise. I find it to be a little too difficult to stay hydrated while managing to complete tasks, which sucks a lot of the fun out of it, but I understand that the game will improve as updates roll out, and good reviews will help to ensure the devs stay motivated to polish this game. Keep up the good work, guys!
With my galaxy s8 active I have a slight visual issue with it hanging over the edge of my screen. Very fun game otherwise.
Energy needs an overhaul. It takes 2 of each resource to regain 1 energy. Which means 20 of each resource to gain 10 energy which even on the x3 tile for 10 energy you can at most get 27 resources which gives you a net gain of 7 per round (assuming wolves don't get you) this is a ridiculous amount of effort going towards just regaining spent energy
I really enjoyed this game. Its a refreshing storyline that I hope keeps evolving. Its mixed in with match 3 (graphics could use updating) which is enjoyable. If you could mix in more of a storyline with different levels and more things to craft this game could be created into something awesome.
Great game. Needs more bag space since sleeping consumes 20 thirst and you almost have to do nothing but gather primarily water and food but I'm hoping the next chapter makes great game even better. Keep up the good work
Potentially a good game... maybe. Energy is depleted base on hunger, thirst and outrageous wolves. Collect material and complete quest with low yield and high risk or slow growth requiring excessive effort. In one instance 10 energy was wasted on one move which triggered wolves combo and completely ruin that run. It's only been 10 minutes and I'm already out of energy, not enough fun factor or playable time to capitalize on ad revenue. Good luck on future progress and development. Just moot after the first couple minutes for me.
Fun simple match 3 puzzle game with history. Wanna see what you come up with on chapter 2 ;)
I'm rating on potential, lots of negative reviews simply because it's short or because people don't read. It's clearly stated in the description and again at the end of the first chapter that it's a work in progress. Can't wait to see what's next, hopefully buffs to increase defense against wolves, upgrades for passive healing from big combos?
This game has a good concept but it's poorly designed. There is no "craft" at all as all we are doing is collecting stuff through match 3 to complete objectives. I am not sure if the player ever dies from hunger or thirst, but this system quite ruins the game for me. I have to use energy to collect food and water so that the poor guy does not starve or dry out, and if I do not have energy to collect other things for the objective (food and water included), I will have to wait for the energy to refill. Meanwhile, the guy starts getting hungry and thirsty again, so I will have to use extra energy to get him more food and water, and also to complete the objectives. In my opinion, the hunger and thirst system can just be done away.
Add ways to counter wolves and add horses in the game. Also if possible add a twist to the game as well, like his rescuer turn out to be his kidnapper and he need help getting out of captivity.. Overall good game
hi dev! the game is very innovative mixing the matching genre with survival is awesome! can you please somewhat expand the bag capacity also please disable the hunger and thirst depletion when app is not in use Im having a hard time gathering resources for the quest whenever I instead need them for myself rather than for the item needed. Also please increase the amount recovered when consuming items instead of 1:1 it's hard to gather when your bag is just a 9 spaced only. thank you and stay awesome!
I think the common problem I see here is the depletion of hunger and thirst when players are away. This make it difficult for people who have to be away at day time, even after using all of the energy the character is still dying. Perhaps add the crafting of backpack upgrade, storage at camp(collecting rain etc) and balance the depletion speed.
Game does not size properly on S8+ makes it near impossible to swipe or tap on the edges of the screen. Ok but basic mechanics, health/energy/storage system designed to force you to watch several ads (about 50/50 ads to game play time). Completed in about 15 minutes. Not bad for a start, would maybe halve energy requirements or make puzzle aspect last longer to provide more playtime per unit of energy. Also I shouldn't make one swipe and die to tiles that spawn in. Looking forward to a refined version and and ending to the story.
The game is really simple and easy. Im really grateful for giving us energy through the ads. Plus the mini game of getting resources is good, I like that. My opinion is have various camp building where people can choose to have. Bad side just the drinking water. The character gets thirsty too fast. I think its great too see what other updates is coming.
I see great potential. I enjoy the art style and graphics, animations are good and feedback is very clear. I don't know why I have to craft those buildings tho, since they don't seem to have any functionality. Also the mechanic that you collect resources via match three gameplay is great and you get extra rewards for bigger challenges feels balanced.
Short but good.
Cute time killer.
I think there should be more action
Thanks for the update, but I lost all previous progress.
U die very quickly and stuck waiting a long time and no way to heal self
We should get some help on the raft sinking part
Make the building to happen when you close the game. Overnight it doesnt build when i close it.
Complex, makes you thinking survival and very interesting I will be recommending it to my friend, developers good job creating this game <(^_^) >
The size of the screen must be considered, because the game screen is larger than mine, i even cant press x to close the ad offer
Great game, but the story is way too short. And it will be cool if we can make an armory so we don't die quickly.
The game is pleasant to play, listen and look at, but it's a bit too short and I am not passionate enough about match 3 to play for that sake. Also there is a bug where when closing it time won't pass (happened to me once). I'll keep it installed and play again when there's more content because as it stands there's really not that much to do.
I downloaded the game yesterday and had fun playing it until my nergy ran out. I thought that while the app was closed i could wait for my energy to refill and my building to finish. It is the next morning now and I realized that neither my health nor my building loaded. This is very annoying as it means that i have to keep the app open to progress. It woumd be great if the timers worked even while the app was closed.